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Simplifying dancing

Encouraging people to dance

 

DETAILS

Course

Industrial Sound Design

 

Team

Eduardo Roxius, James Skeggs, Jon Sommarström 

 

Duration

2 weeks, Spring 2016, Umeå Institute of Design

 
 

THE BACKGROUND

Dancing is universal. Some people are good at it, while some struggle doing it. With the notion of not for everybody, but it would be right for somebody, Cha-Cha is created. How can the beginners be assisted throughout dancing learning process?

THE OUTCOME

Cha-Cha is a training device assisting beginners through the learning process of dancing. It encourages a user to synchronise body movements with music. 

PROJECT FOCUS

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Shy people

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Living room

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Sound

 

USER GUIDE

 
 

CONCEPT DETAILS

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Breaking into layers

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Projection assistance

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Challenge the user

 

The user selects and plays the song from the app. The inbuilt software of the device breaks music into segments as it creates a reference.

After finding the beat of the song, the user is triggered to take footsteps by projection on the floor. It indicates where and when the user should step.

 

The display challenges the user to get the body into the rhythm. It detects the body movements and provokes user to sync it with music. It translates data into direct visualisation.

SOUND INTERFACE

The challenge was to blend sound as feedback with the music to dance on. We categorised sound into functional, operational and feedback sound. We focused on device sounds, input from the body movements, and breaking music into layers.

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DEVELOPMENT PROCESS

  Kinect exploration-  Mapping the key points of body movement

Kinect exploration- Mapping the key points of body movement

  Creating sounds -  synchronising body movement Taps

Creating sounds - synchronising body movement Taps

  Exploring and tinkering with electronics   to different possibilities for body movements

Exploring and tinkering with electronics  to different possibilities for body movements

User testing with professional dancer  to see how they react to prototypes 

Paper exploration Display interaction and body movement explorations

  Soft  screen interface- Testing to stimulate visuals through fabric

Soft  screen interface-Testing to stimulate visuals through fabric

Tools used Kinect, Processing, Audacity, After effects in developing this project.

My contribution Concept, Sound Design, Prototyping, Interface Design, User experience, Production